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November 17, 2024

Fab's faulty foray

Fab is finally here, but the debut is fraught with issues. Plus: Unreal Engine 5.5 is ready for prime time.

Fab's faulty foray
October 16, 2024

September 2024: Unreal Fest News Roundup

Unreal Engine 5.5 makes a big splash with MegaLights. Plus: Fab prepares for launch, EGS gets yet another incentive program, Epic for Indies, and much more.

September 2024: Unreal Fest News Roundup
September 04, 2024

Monthly digest for August 2024

The agenda for Unreal Fest Seattle is now available. Plus: Epic Games Store on mobile, new Steam store page requirements, and more.

Monthly digest for August 2024
August 07, 2024

Monthly digest for July 2024

Unreal Fest Seattle tickets are on sale. Plus: Unreal Fest Prague session recordings, EDC updates, and more.

Monthly digest for July 2024
June 04, 2024

Monthly digest for May 2024

Unreal Engine 5.4 gets a hotfix. Plus: Unreal Fest, Epic v. Apple, and more.

Monthly digest for May 2024
May 01, 2024

Monthly digest for April 2024

Unreal Engine 5.4 has arrived. Plus: a new licensing model, a GDC 2024 recap, and more.

Monthly digest for April 2024
April 24, 2024

Don't Scream: How a small team is leveraging Unreal to deliver dynamic scares

"We had to figure out when to introduce certain scares dynamically, without overwhelming the player with too many scares too soon."

Don't Scream: How a small team is leveraging Unreal to deliver dynamic scares
February 14, 2024

The calm before the storm

Epic Games announces Unreal Fest 2024, and their intention to return to iOS. Plus: the phenomenon that is Palworld.

The calm before the storm
December 29, 2023

Looking back on 2023

2023 Epic MegaJam winners and a new blockchain policy on the Epic Games store. Plus: reflecting on the past year in Unreal development.

Looking back on 2023
November 02, 2023

An uncertain future for Epic Games

We break down the layoffs at Epic Games. Plus: Epic Games store incentive programs, and a new horror game that ends if you scream.

An uncertain future for Epic Games
October 13, 2023

Everything announced at Unreal Fest 2023

Tim Sweeney addresses the recent layoffs at Epic. Plus: a new licensing model for non-game projects, a peek at version 5.4, and more.

Everything announced at Unreal Fest 2023
September 25, 2023

And so it begins anew

A new chapter begins for Unreal Slackers, paving the way for an exciting future. Plus: Unreal Fest, Epic First Run, and FAB delays.

And so it begins anew
September 20, 2023

Starting a new chapter: The future of Unreal Slackers

Unreal Engine has evolved significantly since I created a humble Slack chat in 2015. It's time for us to evolve, too.

Starting a new chapter: The future of Unreal Slackers
September 20, 2023

How to make your old CameraAnims work in Unreal Engine 5.1 and up

Or why it can be dangerous to skip engine versions when upgrading your project.

How to make your old CameraAnims work in Unreal Engine 5.1 and up
September 15, 2023

8 tips for surviving the Epic MegaJam

Game jams are exciting, but a lot can go wrong when the deadline sneaks up on you — if you're not prepared.

8 tips for surviving the Epic MegaJam
August 30, 2016

Unreal Slackers is moving to Discord

Learn all about how we outgrew Slack in 2016, the search for alternatives, and why we chose to settle on Discord.

Unreal Slackers is moving to Discord
January 04, 2016

Unreal Slackers 2015 stats

A brief look at some stats from our first year on Slack. Graphs and charts included.

Unreal Slackers 2015 stats

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